Using Knockout’s Included UFC 6 Presets
Learn how to use Knockout’s included preset combinations with the supplied controls and check a sequence with your fighter.
Knockout includes ten preset combinations. Each preset has an established move order and uses the controls supplied with the script. Start with the preset reference to see the included sequences.
Start with the supplied file
Download Knockout through your purchasing Whop account. Follow the instructions supplied with that release to load the file and identify its controls. You do not need to assemble a sequence before downloading the script.
Learn one preset at a time
Pick a preset to practise, check its move order and confirm your fighter can perform those moves manually. Load the correct Zen slot and use the documented activation input. Press once, release, and allow the sequence to finish before starting again.
Cross Uppercut Chain, for example, contains Cross, Lead Uppercut and Cross. The name identifies the sequence; the fighter’s move set and range determine whether the attacks can connect.
Keep your test consistent
Use the same fighter, stance, starting distance and stamina conditions. Begin with the default timing. If the result differs from the demo, establish whether the sequence failed to start, sent an unexpected attack, or simply missed its target.
Four-move presets expose Hold and Wait settings. Read the timing guide before changing them. A timing adjustment cannot add a move that your fighter does not have.
FAQ
Where do I find the preset controls?
Use the controls included with your current Knockout download. They are supplied with the script.
Does the script choose when to attack?
No. You decide when to activate a preset and remain responsible for spacing and stamina.
Keep reading
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